A downloadable essay

In this essay, I explore some ways in which philosophy and tabletop roleplaying game design are similar, how philosophy can improve your games, and how games can do philosophy.

For more like this, follow me here on Itch, or check out my blog at https://www.rollwisdom.com/

This essay is a slightly modified version of a talk I gave to the Seattle Analytic Philosophy Club in October 2020.

Submitted to Game Design Essay Jam.

The cover image is a composite of Raphael's School of Athens and an SVG image of a d20 by English Wikipedia user Wohlerbear, retouched by Wikimedia Commons user CristianCantoro licensed CC-BY-SA 3.0 Unported. The text of the essay is licensed CC-BY-NC-SA 4.0 International.

StatusReleased
CategoryBook
Rating
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(3)
AuthorTrystan Goetze

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Roll_Wisdom_0_two_column.pdf 99 kB
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Roll_Wisdom_0_basic_text.pdf 73 kB

Comments

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(+1)

Great stuff, I want more of this! BTW, if you play DnD, you may want to check out my supplement on philosophy: https://www.dmsguild.com/product/268171/Mindphlayers--Metaphysicians?term=mindph...

Looks neat! I'll check it out :)